Bodega, design by Parasite 2.0
Bodega is a multifunctional object designed by Milan-based studio Parasite 2.0. It is inspired by the structures of neighbourhood convenience stores and versatile home furnishings, a blend of furniture and architecture.
“Bodega was born as an exploration of the concept of micro-architecture, understood as a device capable of creating relationships and generating spaces for social interaction. It mediates between body, object, and environment,” say Stefano Colombo, Eugenio Cosentino, and Luca Marullo, founders of Parasite 2.0. “The project draws on the tradition of large furnishing elements that organise interior and domestic spaces on a reduced architectural scale.”
Like the units from which it originates, Bodega transforms. It opens and compacts, alternating moments of expansion, when everything is activated, with moments of recollection. When the furniture is closed and it becomes a single unit. The project also explores the expressive and technical potential of Broadview Materials surfaces. Arpa® Rosso Purjai with a Kèr finish is tested with bending and stress processes. Getacore®, a solid surface, known for its versatility and aesthetic quality, is chosen here in its Merano Cream decor, becoming almost a work of art when combined with light. In the Parasite 2.0 project, this material creates a backlit panel on the rear of the structure—a reference to the techniques of artist Craig Kauffman—with a still life drawn by Iacopo Costanzo.